void isAbilityLevelCheckBox_Checked(object sender, RoutedEventArgs e)
{
var isMedenia = isAbilityLevelCheckBox.IsChecked.Value;
if (isMedenia)
{
levelText.Text = "Ability Level:";
warriorCheckBox.Content = "_Gladiator";
wizardCheckBox.Content = "_Summoner";
priestCheckBox.Content = "_Bard";
rogueCheckBox.Content = "_Archer";
monkCheckBox.Content = "_Druid";
}
else
{
levelText.Text = "Level:";
warriorCheckBox.Content = "W_arrior";
wizardCheckBox.Content = "_Wizard";
priestCheckBox.Content = "_Priest";
rogueCheckBox.Content = "_Rogue";
monkCheckBox.Content = "_Monk";
}
}