public GetTextPath ( |
||
buffer | ||
length | ||
x | float | |
y | float | |
return |
public SKPath GetTextPath(IntPtr buffer, IntPtr length, float x, float y)
{
if (buffer == IntPtr.Zero)
throw new ArgumentNullException(nameof(buffer));
return GetObject<SKPath>(SkiaApi.sk_paint_get_text_path(Handle, buffer, length, x, y));
}
SKPaint::GetTextPath ( |
|
SKPaint::GetTextPath ( string text, |
|
SKPaint::GetTextPath ( string text, float x, float y ) : |