ServerNetworkConnections.ClientConnectionListener.Go C# (CSharp) Method

Go() private method

Method listening for incoming connections.
private Go ( ) : void
return void
        private void Go()
        {
            try
            {
                while (true)
                {
                    try
                    {
                        TCPConnection con = listener.waitForConnection();
                        ClientConnection client = new ClientConnection(con);
                        client.MessageFailed += MessageFailed;
                        client.MessageReceived += MessageReceived;
                        client.ConnectionFailed += ConnectionFailed;

                        if (InitialConnectionSuccess != null)
                        {
                            InitialConnectionSuccessEventArgs args = new InitialConnectionSuccessEventArgs();
                            args.Client = client;
                            InitialConnectionSuccess(this, args);
                        }
                    }
                    catch (SocketException e)
                    {
                        if (InitialConnectionFailed != null)
                        {
                            InitialConnectionFailedEventArgs args = new InitialConnectionFailedEventArgs();
                            args.Cause = e;
                            InitialConnectionFailed(this, args);
                        }
                    }
                    catch (InvalidOperationException e)
                    {
                        if (InitialConnectionFailed != null)
                        {
                            InitialConnectionFailedEventArgs args = new InitialConnectionFailedEventArgs();
                            args.Cause = e;
                            InitialConnectionFailed(this, args);
                        }
                    }
                }
            }
            catch (ThreadAbortException)
            {
                // do something ?
            }
        }