Server.Multis.FriendTarget.FriendTarget C# (CSharp) Method

FriendTarget() public method

public FriendTarget ( bool add, BaseHouse house ) : System
add bool
house BaseHouse
return System
		public FriendTarget( bool add, BaseHouse house ) : base( 12, false, TargetFlags.None )
		{
			CheckLOS = false;

			m_House = house;
			m_Add = add;
		}