public Lich() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a lich";
Body = 24;
BaseSoundID = 0x3E9;
SetStr( 171, 200 );
SetDex( 126, 145 );
SetInt( 276, 305 );
SetHits( 103, 120 );
SetDamage( 24, 26 );
SetSkill( SkillName.SpiritSpeak, 90.0, 99.0 );
SetSkill( SkillName.EvalInt, 100.0 );
SetSkill( SkillName.Magery, 70.1, 80.0 );
SetSkill( SkillName.Meditation, 85.1, 95.0 );
SetSkill( SkillName.MagicResist, 80.1, 100.0 );
SetSkill( SkillName.Tactics, 70.1, 90.0 );
Fame = 8000;
Karma = -8000;
VirtualArmor = 50;
PackItem( new GnarledStaff() );
PackNecroReg( 17, 24 );
}