Server.Items.MessageInABottle.Deserialize C# (CSharp) Method

Deserialize() public method

public Deserialize ( GenericReader reader ) : void
reader GenericReader
return void
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 3:
				case 2:
				{
					m_Level = reader.ReadInt();
					goto case 1;
				}
				case 1:
				{
					m_TargetMap = reader.ReadMap();
					break;
				}
				case 0:
				{
					m_TargetMap = Map.Felucca;
					break;
				}
			}

			if ( version < 2 )
				m_Level = GetRandomLevel();
		}