public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 2: break; // empty, resource removed
case 1:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
case 0:
{
m_Resource = DefaultResource;
break;
}
}
}
}