public override void Drink( Mobile from )
{
if ( from.Stam < from.StamMax )
{
from.Stam += (int)(Refresh * from.StamMax);
BasePotion.PlayDrinkEffect( from );
Consume();
}
else
{
from.SendMessage( "You decide against drinking this potion, as you are already at full stamina." );
}
}
}