public CreateProjectile ( ProjectileType projectileType, Vector2 position ) : ScrollingShooter.Projectile | ||
projectileType | ProjectileType | The type of projectile to create |
position | Vector2 | The position of the projectile in the game world |
return | ScrollingShooter.Projectile |
GameObjectManager::CreateProjectile ( ProjectileType projectileType, Vector2 position, Vector2 velocity ) : ScrollingShooter.Projectile |