public void SetNodeContent(TreeIter iter, Table2D table2D)
{
store.SetValue (iter, (int)ColumnNr2D.Obj, table2D);
store.SetValue (iter, (int)ColumnNr2D.Category, table2D.Category);
store.SetValue (iter, (int)ColumnNr2D.Toggle, false);
store.SetValue (iter, (int)ColumnNr2D.Title, table2D.Title);
store.SetValue (iter, (int)ColumnNr2D.UnitY, table2D.UnitY);
store.SetValue (iter, (int)ColumnNr2D.NameX, table2D.NameX);
store.SetValue (iter, (int)ColumnNr2D.UnitX, table2D.UnitX);
store.SetValue (iter, (int)ColumnNr2D.CountX, table2D.CountX);
store.SetValue (iter, (int)ColumnNr2D.Xmin, table2D.Xmin);
store.SetValue (iter, (int)ColumnNr2D.Xmax, table2D.Xmax);
store.SetValue (iter, (int)ColumnNr2D.Multiplier, table2D.Multiplier);
store.SetValue (iter, (int)ColumnNr2D.Offset, table2D.Offset);
store.SetValue (iter, (int)ColumnNr2D.Location, table2D.Location);
store.SetValue (iter, (int)ColumnNr2D.XPos, table2D.RangeX.Pos);
store.SetValue (iter, (int)ColumnNr2D.YPos, table2D.RangeY.Pos);
store.SetValue (iter, (int)ColumnNr2D.Description, table2D.Description);
Toggle (iter, table2D.Selected);
SetNodeContentTypeChanged (iter, table2D);
}