/// <summary>
/// Shortcut to get the <see cref="AsciiKey"/> for a specific MonoGame/XNA <see cref="Keys"/> type.
/// </summary>
/// <param name="key">The key.</param>
/// <param name="shiftPressed">If shift should be considered pressed or not.</param>
/// <returns>The <see cref="AsciiKey"/> of the <see cref="Keys"/>.</returns>
public static AsciiKey Get(Keys key, bool shiftPressed)
{
AsciiKey asciiKey = new AsciiKey();
asciiKey.Fill(key, shiftPressed);
return(asciiKey);
}