protected override void Dispose(bool disposing)
{
System.Diagnostics.Debug.WriteLineIf(!disposing, "****** Missing Dispose() call for " + GetType().Name + ". ****** ");
if (disposing && !m_button.IsDisposed)
{
m_button.Click -= m_button_Click;
m_button.Paint -= m_button_Paint;
m_button.MouseEnter -= m_button_MouseEnter;
m_button.MouseLeave -= m_button_MouseLeave;
m_button.Dispose();
}
base.Dispose(disposing);
}