SA.FullBodyIK.Matrix3x3.SetValue C# (CSharp) Method

SetValue() public method

public SetValue ( Matrix4x4 m ) : void
m UnityEngine.Matrix4x4
return void
			public void SetValue( Matrix4x4 m )
			{
				column0.x = m.m00;
				column1.x = m.m01;
				column2.x = m.m02;

				column0.y = m.m10;
				column1.y = m.m11;
				column2.y = m.m12;

				column0.z = m.m20;
				column1.z = m.m21;
				column2.z = m.m22;
			}

Same methods

FullBodyIK.Matrix3x3::SetValue ( float _11, float _12, float _13, float _21, float _22, float _23, float _31, float _32, float _33 ) : void