private AddSolid ( GeometryObject obj ) : void | ||
obj | GeometryObject | a geometry object of element. |
return | void |
private void AddSolid(GeometryObject obj)
{
Solid solid = obj as Solid;
// get the faces that belong to the solid.
FaceArray faces = solid.Faces;
foreach (Face face in faces)
{
AddFace(face);
}
}