Reign.Video.Abstraction.Texture2DAPI.New C# (CSharp) Method

New() public static method

public static New ( IDisposableResource parent, Image image, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, Loader loadedCallback ) : ITexture2D
parent IDisposableResource
image Image
width int
height int
generateMipmaps bool
multiSampleType MultiSampleTypes
surfaceFormat SurfaceFormats
renderTargetUsage RenderTargetUsage
usage BufferUsages
loadedCallback Reign.Core.Loader
return ITexture2D
        public static ITexture2D New(IDisposableResource parent, Image image, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, Loader.LoadedCallbackMethod loadedCallback)
        {
            return New(VideoAPI.DefaultAPI, parent, image, width, height, generateMipmaps, multiSampleType, surfaceFormat, renderTargetUsage, usage, loadedCallback);
        }

Same methods

Texture2DAPI::New ( IDisposableResource parent, string filename, Loader loadedCallback ) : ITexture2D
Texture2DAPI::New ( IDisposableResource parent, string filename, bool generateMipmaps, BufferUsages usage, Loader loadedCallback ) : ITexture2D
Texture2DAPI::New ( VideoTypes videoType, IDisposableResource parent, Image image, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, Loader loadedCallback ) : ITexture2D
Texture2DAPI::New ( VideoTypes videoType, IDisposableResource parent, string filename, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, Loader loadedCallback ) : ITexture2D
Texture2DAPI