public SoftwareArmature(RMX_Armature armature)
{
Name = armature.Name;
Bones = new List<SoftwareBone>();
foreach (var bone in armature.Bones.Bones)
{
Bones.Add(new SoftwareBone(bone));
}
int i = 0;
foreach (var bone in Bones)
{
bone.linkObjects(armature.Bones.Bones[i], Bones);
++i;
}
}