public Armature(BinaryReader reader)
{
Name = reader.ReadString();
Bones = new Bone[reader.ReadInt32()];
for (int i = 0; i != Bones.Length; ++i)
{
Bones[i] = new Bone(reader);
}
// link bones
foreach (var bone in Bones)
{
bone.linkObjects(Bones);
}
}