Radegast.Rendering.SceneWindow.Terrain_LandPatchReceived C# (CSharp) Method

Terrain_LandPatchReceived() private method

private Terrain_LandPatchReceived ( object sender, LandPatchReceivedEventArgs e ) : void
sender object
e LandPatchReceivedEventArgs
return void
        void Terrain_LandPatchReceived(object sender, LandPatchReceivedEventArgs e)
        {
            if (e.Simulator.Handle == Client.Network.CurrentSim.Handle)
            {
                terrain.Modified = true;
            }
        }
SceneWindow