Radegast.Rendering.SceneObject.Render C# (CSharp) Method

Render() public method

Render scene object
public Render ( RenderPass pass, int pickingID, SceneWindow scene, float time ) : void
pass RenderPass Which pass are we currently in
pickingID int ID used to identify which object was picked
scene SceneWindow Main scene renderer
time float Time it took to render the last frame
return void
        public virtual void Render(RenderPass pass, int pickingID, SceneWindow scene, float time)
        {
        }