private void tileChooser_SelectedIndexChanged(object sender, System.EventArgs e)
{
view.Pck = GameInfo.GetPckFile(tileChooser.SelectedItem.ToString());
view.Refresh();
scroll.Maximum = Math.Max((view.Height-Height+tileChooser.Height+50),scroll.Minimum);
scroll.Value=scroll.Minimum;
scroll_Scroll(null,null);
}