public void CacheTiles()
{
Console.Time("tileCache");
TilePaletteAnimationManager = new TilePaletteAnimationManager(this);
TileAnimationManager = new TileAnimationManager(this);
foreach (var chunk in SonicLevel.TileChunks)
{
chunk.InitCache();
chunk.WarmCache();
}
Console.TimeEnd("tileCache");
if (SonicToon != null)
{
Console.Time("collisionCache");
foreach (var chunk in SonicLevel.TileChunks)
{
SonicToon.SensorManager.BuildChunk(chunk, false);
SonicToon.SensorManager.BuildChunk(chunk, true);
}
Console.TimeEnd("collisionCache");
}
if (false)
{
debugDraw();
}
}