public Rectangle GetRect()
{
if (ObjectData.PieceLayouts.Count == 0) {
_rect.X = (int) X;
_rect.Y = (int) Y;
_rect.Width = ObjectManager.broken.Width;
_rect.Height = ObjectManager.broken.Height;
return _rect;
}
return ObjectData.PieceLayouts[PieceLayoutIndex].GetRectangle(ObjectData);
}