private void InterfaceEnableExperimentalBrushes(Object[] args)
{
m_log.Error("They're all experimental on VoxelSim :V");
/*
if ((bool) args[0])
{
m_painteffects[StandardTerrainEffects.Revert] = new WeatherSphere();
m_painteffects[StandardTerrainEffects.Flatten] = new OlsenSphere();
m_painteffects[StandardTerrainEffects.Smooth] = new ErodeSphere();
}
else
{
InstallDefaultEffects();
}*/
}