OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule.SavePrimListToXml2 C# (CSharp) Method

SavePrimListToXml2() public method

public SavePrimListToXml2 ( OpenSim.Region.Framework.Scenes.EntityBase entityList, string fileName ) : void
entityList OpenSim.Region.Framework.Scenes.EntityBase
fileName string
return void
        public void SavePrimListToXml2(EntityBase[] entityList, string fileName)
        {
            SceneXmlLoader.SavePrimListToXml2(entityList, fileName);
        }

Same methods

SerialiserModule::SavePrimListToXml2 ( OpenSim.Region.Framework.Scenes.EntityBase entityList, TextWriter stream, System.Vector3 min, System.Vector3 max ) : void