OpenRA.GameRules.WeaponInfo.IsValidTarget C# (CSharp) Method

IsValidTarget() public method

public IsValidTarget ( IEnumerable targetTypes ) : bool
targetTypes IEnumerable
return bool
        public bool IsValidTarget(IEnumerable<string> targetTypes)
        {
            return ValidTargets.Overlaps(targetTypes) && !InvalidTargets.Overlaps(targetTypes);
        }