OpenMetaverse.Primitive.TextureEntry.TextureEntry C# (CSharp) Method

TextureEntry() public method

Constructor that takes a TextureEntryFace for the default face
public TextureEntry ( TextureEntryFace defaultFace ) : System
defaultFace TextureEntryFace Face to use as the default face
return System
            public TextureEntry(TextureEntryFace defaultFace)
            {
                DefaultTexture = new TextureEntryFace(null);
                DefaultTexture.Bump = defaultFace.Bump;
                DefaultTexture.Fullbright = defaultFace.Fullbright;
                DefaultTexture.MediaFlags = defaultFace.MediaFlags;
                DefaultTexture.OffsetU = defaultFace.OffsetU;
                DefaultTexture.OffsetV = defaultFace.OffsetV;
                DefaultTexture.RepeatU = defaultFace.RepeatU;
                DefaultTexture.RepeatV = defaultFace.RepeatV;
                DefaultTexture.RGBA = defaultFace.RGBA;
                DefaultTexture.Rotation = defaultFace.Rotation;
                DefaultTexture.Glow = defaultFace.Glow;
                DefaultTexture.Shiny = defaultFace.Shiny;
                DefaultTexture.TexMapType = defaultFace.TexMapType;
                DefaultTexture.TextureID = defaultFace.TextureID;
            }

Same methods

Primitive.TextureEntry::TextureEntry ( UUID defaultTextureID ) : System
Primitive.TextureEntry::TextureEntry ( byte data, int pos, int length ) : System