Opc.Ua.Server.ObjectSource.CreateNode C# (CSharp) Method

CreateNode() protected method

protected CreateNode ( NodeId parentId, NodeId referenceTypeId ) : void
parentId NodeId
referenceTypeId NodeId
return void
        protected override void CreateNode(NodeId parentId, NodeId referenceTypeId)
        {
            CheckNodeManagerState();

            ObjectAttributes attributes = new ObjectAttributes();

            attributes.SpecifiedAttributes = (uint)NodeAttributesMask.DisplayName;
            attributes.DisplayName         = DisplayName;

            NodeManager.CreateObject(
                parentId,
                referenceTypeId,
                NodeId,
                BrowseName,
                attributes,
                TypeDefinitionId);
        }