Nez.Textures.GaussianBlur.calculate1DSampleKernel C# (CSharp) Method

calculate1DSampleKernel() static private method

static private calculate1DSampleKernel ( double deviation ) : ].double[
deviation double
return ].double[
		static double[,] calculate1DSampleKernel( double deviation )
		{
			var size = (int)Math.Ceiling( deviation * 3 ) * 2 + 1;
			return calculate1DSampleKernel( deviation, size );
		}

Same methods

GaussianBlur::calculate1DSampleKernel ( double deviation, int size ) : ].double[