public Write ( byte buffer, int offset, int count ) : void | ||
buffer | byte | the buffer from which to write |
offset | int | the offset at which to start writing |
count | int | the number of bytes to write |
return | void |
public override void Write(byte[] buffer, int offset, int count)
{
if (count > 0)
_Crc32.SlurpBlock (buffer, offset, count);
_InnerStream.Write (buffer, offset, count);
}