NFrame.NFGUID.ToString C# (CSharp) Method

ToString() public method

public ToString ( ) : string
return string
        public override string ToString()
        {
            return nHead64.ToString() + "-" + nData64.ToString();
        }

Usage Example

Example #1
0
        private void EGMI_ACK_DATA_FINISHED(NFMsg.MsgBase xMsg)
        {
            NFMsg.AckPlayerEntryList xData = new NFMsg.AckPlayerEntryList();
            xData = mxSerializer.Deserialize(new MemoryStream(xMsg.msg_data), null, typeof(NFMsg.AckPlayerEntryList)) as NFMsg.AckPlayerEntryList;

            for (int i = 0; i < xData.object_list.Count; ++i)
            {
                NFMsg.PlayerEntryInfo xInfo = xData.object_list [i];

                NFVector3 vPos = new NFVector3(xInfo.x, xInfo.y, xInfo.z);

                NFDataList var = new NFDataList();
                var.AddString("Position");
                var.AddVector3(vPos);

                NFGUID xObjectID    = NFNetController.PBToNF(xInfo.object_guid);
                string strClassName = System.Text.Encoding.Default.GetString(xInfo.class_id);
                string strConfigID  = System.Text.Encoding.Default.GetString(xInfo.config_id);

                Debug.Log("new " + strClassName + " Object: " + xObjectID.ToString() + " " + xInfo.x + " " + xInfo.y + " " + xInfo.z);

                ObjectDataBuff xDataBuff;
                if (mxObjectDataBuff.TryGetValue(xObjectID, out xDataBuff))
                {
                    NFIObject xGO = NFCKernelModule.Instance.CreateObject(xObjectID, xInfo.scene_id, 0, strClassName, strConfigID, var);
                    if (null == xGO)
                    {
                        Debug.LogError("ID conflict: " + xObjectID.ToString() + "  ConfigID: " + strClassName);
                        continue;
                    }
                }
            }
        }
All Usage Examples Of NFrame.NFGUID::ToString