public OnOutputChange ( MyNodes.Nodes.Output output ) : void | ||
output | MyNodes.Nodes.Output | |
return | void |
public void OnOutputChange(Output output)
{
if (!started)
return;
Node node = GetOutputOwner(output);
if (node == null)
return;
ShowNodeActivity(node);
OnOutputStateUpdated?.Invoke(output);
node.OnOutputChange(output);
}