MyGame.MonstersManager.MonstersManager C# (CSharp) Method

MonstersManager() public method

public MonstersManager ( MyGame game ) : System
game MyGame
return System
        public MonstersManager(MyGame game)
            : base(game)
        {
            monsters = new List<Monster>();
            deadMonsters = new List<Monster>();
            myGame = game;

            rnd[0] = new Random();
            rnd[1] = new Random();

            hpBillBoardSystem = new HPBillboardSystem(game.GraphicsDevice, game.Content, Constants.HP_SIZE, monsters);
            //skinnedModel = Game.Content.Load<SkinnedModel>(@"Textures\EnemyBeast");

            reinitializeMonstersTypes();

            myGame.mediator.register(this, MyEvent.G_NextLevel_END_OF_MUSIC);
        }