Mooege.Net.GS.Message.Definitions.Animation.SecondaryAnimationPowerMessage.Handle C# (CSharp) Method

Handle() public method

public Handle ( GameClient client ) : void
client GameClient
return void
        public void Handle(GameClient client)
        {
            Mooege.Core.GS.FXEffect.ClientEffect.ProcessSkillPlayer(client.Player, this);
        }
SecondaryAnimationPowerMessage