Mono.FastCgi.Connection.Connection C# (CSharp) Method

Connection() public method

public Connection ( Mono.FastCgi.Socket socket, Server server ) : System
socket Mono.FastCgi.Socket
server Server
return System
        public Connection(Socket socket, Server server)
        {
            if (socket == null)
                throw new ArgumentNullException ("socket");
            if (server == null)
                throw new ArgumentNullException ("server");

            this.socket = socket;
            this.server = server;
            server.AllocateBuffers (out receive_buffer, out send_buffer);
        }