Mono.Debugger.RuntimeInvokeResult.Completed C# (CSharp) Method

Completed() private method

private Completed ( SingleSteppingEngine sse, TargetEventArgs args ) : void
sse Mono.Debugger.Backend.SingleSteppingEngine
args TargetEventArgs
return void
        internal override void Completed(SingleSteppingEngine sse, TargetEventArgs args)
        {
            Host.OperationCompleted (sse, args, ThreadingModel);
            if (args != null)
                Host.SendResult (sse, args);
        }