Mono.Debugger.Languages.ClientSuppliedTargetLocation.WriteBuffer C# (CSharp) Method

WriteBuffer() private method

private WriteBuffer ( TargetMemoryAccess target, byte data ) : void
target TargetMemoryAccess
data byte
return void
        internal override void WriteBuffer(TargetMemoryAccess target, byte[] data)
        {
            if (data.Length > blob.Size)
                throw new ArgumentException ();

            data.CopyTo (blob.Contents, 0);
        }