Mono.Debugger.Backend.SingleSteppingEngine.OperationStepIterator.DoProcessEvent C# (CSharp) Method

DoProcessEvent() protected method

protected DoProcessEvent ( ) : bool
return bool
            protected override bool DoProcessEvent()
            {
                TargetAddress current_frame = inferior.CurrentFrame;

                Report.Debug (DebugFlags.SSE, "{0} iterator stopped at {1} ({2}:{3})",
                      sse, current_frame, method.StartAddress, method.EndAddress);
                if ((current_frame < method.StartAddress) || (current_frame > method.EndAddress))
                return true;

                Block block = method.LookupBlock (inferior, current_frame);
                Report.Debug (DebugFlags.SSE, "{0} iterator block: {1}", sse, block);
                if ((block != null) && block.IsIteratorBody)
                return true;

                sse.do_next ();
                return false;
            }