public override bool Resolve (BlockContext ec)
{
bool ok = true;
if (InitStatement != null){
if (!InitStatement.Resolve (ec))
ok = false;
}
if (Test != null){
Test = Test.Resolve (ec);
if (Test == null)
ok = false;
else if (Test is Constant){
bool value = !((Constant) Test).IsDefaultValue;
if (value == false){
if (!Statement.ResolveUnreachable (ec, true))
return false;
if ((Increment != null) &&
!Increment.ResolveUnreachable (ec, false))
return false;
empty = true;
return true;
} else
infinite = true;
}
} else
infinite = true;
ec.StartFlowBranching (FlowBranching.BranchingType.Loop, loc);
if (!infinite)
ec.CurrentBranching.CreateSibling ();
bool was_unreachable = ec.CurrentBranching.CurrentUsageVector.IsUnreachable;
ec.StartFlowBranching (FlowBranching.BranchingType.Embedded, loc);
if (!Statement.Resolve (ec))
ok = false;
ec.EndFlowBranching ();
if (Increment != null){
if (ec.CurrentBranching.CurrentUsageVector.IsUnreachable) {
if (!Increment.ResolveUnreachable (ec, !was_unreachable))
ok = false;
} else {
if (!Increment.Resolve (ec))
ok = false;
}
}
// There's no direct control flow from the end of the embedded statement to the end of the loop
ec.CurrentBranching.CurrentUsageVector.Goto ();
ec.EndFlowBranching ();
return ok;
}