MiningGameServer.Shapes.ShapeAABB.RotateAroundOrigin C# (CSharp) Method

RotateAroundOrigin() public static method

public static RotateAroundOrigin ( Vector2 point, Vector2 origin, double angle ) : Vector2
point Vector2
origin Vector2
angle double
return Vector2
        public static Vector2 RotateAroundOrigin(Vector2 point, Vector2 origin, double angle)
        {
            Vector2 real = point - origin;
            Vector2 ret = Vector2.Zero;

            ret.X = (float)((real.X * Math.Cos(angle)) - (real.Y * Math.Sin(angle)));
            ret.Y = (float)((real.X * Math.Sin(angle)) + (real.Y * Math.Cos(angle)));

            ret += origin;
            return ret;
        }