Microsoft.Xna.Framework.Input.Mouse.GetState C# (CSharp) Method

GetState() public static method

public static GetState ( ) : Microsoft.Xna.Framework.Input.MouseState
return Microsoft.Xna.Framework.Input.MouseState
        public static MouseState GetState()
        {
            return default(MouseState);
        }
    }

Usage Example

Example #1
0
        protected override void Update(GameTime gameTime)
        {
            base.Update(gameTime);

            var mState = XnaMouse.GetState();

            // Save the mouse position...
            this.Position = mState.Position.ToVector2();

            // Update the mouse button states...
            this[MouseButton.Left].TrySetState(mState.LeftButton);
            this[MouseButton.Middle].TrySetState(mState.MiddleButton);
            this[MouseButton.Right].TrySetState(mState.RightButton);

            if (this.ScrollWheelValue != mState.ScrollWheelValue)
            { // If the scroll value has been updated...
                _oldScrollWheelValue  = this.ScrollWheelValue;
                this.ScrollWheelValue = mState.ScrollWheelValue;

                this.OnScrollWheelValueChanged?.Invoke(
                    sender: this,
                    args: new ScrollWheelArgs(
                        value: this.ScrollWheelValue,
                        delta: this.ScrollWheelValue - _oldScrollWheelValue));
            }
        }
All Usage Examples Of Microsoft.Xna.Framework.Input.Mouse::GetState