private void ProcessComplexChange(TextChangeContext context) {
// Cancel background parse if it is running
Cancel();
TextChange textChange = new TextChange() {
OldTextProvider = context.OldTextProvider,
NewTextProvider = context.NewTextProvider
};
try {
// Get write lock since there may be concurrent readers
// of the tree. Note that there are no concurrent writers
// since changes can only come from a background parser
// and are always applied from the main thread.
_editorTree.AcquireWriteLock();
if (_pendingChanges.FullParseRequired) {
// When full parse is required, change is like replace the entire file
textChange.OldRange = TextRange.FromBounds(0, context.OldText.Length);
textChange.NewRange = TextRange.FromBounds(0, context.NewText.Length);
// Remove damaged elements if any and reflect text change.
// the tree remains usable outside of the damaged scope.
bool elementsChanged = _editorTree.InvalidateInRange(context.OldRange);
_editorTree.NotifyTextChange(context.NewStart, context.OldLength, context.NewLength);
} else {
textChange.OldRange = context.OldRange;
textChange.NewRange = context.NewRange;
DeleteAndShiftElements(context);
Debug.Assert(_editorTree.AstRoot.Children.Count > 0);
}
_pendingChanges.Combine(textChange);
_pendingChanges.Version = TextBuffer != null ? TextBuffer.CurrentSnapshot.Version.VersionNumber : 1;
UpdateTreeTextSnapshot();
} finally {
// Lock must be released before firing events otherwise we may hang
_editorTree.ReleaseWriteLock();
}
_editorTree.FireOnUpdateCompleted(TreeUpdateType.NodesRemoved);
}