public AdjustPosition ( int offset, int length ) : void | ||
offset | int | |
length | int | |
return | void |
public void AdjustPosition(int offset, int length)
{
Fx.Assert(offset >= this.start, "Invalid offset!");
Fx.Assert(offset + length <= this.end, "length too large!");
this.read = offset;
this.write = this.read + length;
}