protected override void SetDefaults()
{
base.SetDefaults();
_DiffuseTexture = "";
_NormalTexture = "";
_SmoothSpecTexture = "";
_GreyscaleTexture = "";
_EnvmapTexture = "";
_GlowTexture = "";
_InnerLayerTexture = "";
_WrinklesTexture = "";
_DisplacementTexture = "";
_RimPower = 2.0f;
_SubsurfaceLightingRolloff = 0.3f;
_SpecularColor = 0xFFFFFFFFu;
_SpecularMult = 1.0f;
_Smoothness = 1.0f;
_FresnelPower = 5.0f;
_WetnessControlSpecScale = -1.0f;
_WetnessControlSpecPowerScale = -1.0f;
_WetnessControlSpecMinvar = -1.0f;
_WetnessControlEnvMapScale = -1.0f;
_WetnessControlFresnelPower = -1.0f;
_WetnessControlMetalness = -1.0f;
_RootMaterialPath = "";
_EmittanceColor = 0xFFFFFFFFu;
_EmittanceMult = 1.0f;
_HairTintColor = 0x808080u;
_DisplacementTextureBias = -0.5f;
_DisplacementTextureScale = 10.0f;
_TessellationPNScale = 1.0f;
_TessellationBaseFactor = 1.0f;
_GrayscaleToPaletteScale = 1.0f;
}