MarioObjects.TimerGenerator.EventInRange C# (CSharp) Method

EventInRange() public method

public EventInRange ( EventHandler myevent ) : System.Boolean
myevent EventHandler
return System.Boolean
        public Boolean EventInRange(EventHandler myevent)
        {
            Rectangle ARec = LevelGenerator.CurrentLevel.GetAvailableObjectRec();
            GraphicObject g = (GraphicObject)myevent.Target;
            return (ARec.Contains(g.GetObjectRect()));
        }