MapServer.DiYuXieFu.DiYuXieFu C# (CSharp) Method

DiYuXieFu() public method

public DiYuXieFu ( PlayerObject _play, BaseObject _AttackTarget, short x, short y, byte dir, uint _id, int nAi_Id ) : System
_play PlayerObject
_AttackTarget BaseObject
x short
y short
dir byte
_id uint
nAi_Id int
return System
        public DiYuXieFu(PlayerObject _play, BaseObject _AttackTarget, short x, short y, byte dir, uint _id, int nAi_Id)
            : base(_id, nAi_Id,x,y, false)
        {
            type = GameBase.Config.OBJECTTYPE.CALLOBJECT;

            typeid = IDManager.CreateTypeId(GameBase.Config.OBJECTTYPE.GUARDKNIGHT);
            SetPoint(x, y);
            mRebirthTime = 0;//不允许复活
            mPlay = _play;
            SetDir(dir);
            this.GetAi().SetAttackTarget(_AttackTarget);
        }