public void MinIndex(CudaDeviceVariable<byte> min, CudaDeviceVariable<int> indexX, CudaDeviceVariable<int> indexY, CudaDeviceVariable<byte> buffer)
{
int bufferSize = MinIndexGetBufferHostSize();
if (bufferSize > buffer.Size) throw new NPPException("Provided buffer is too small.");
status = NPPNativeMethods.NPPi.MinIdx.nppiMinIndx_8u_C3R(_devPtrRoi, _pitch, _sizeRoi, buffer.DevicePointer, min.DevicePointer, indexX.DevicePointer, indexY.DevicePointer);
Debug.WriteLine(String.Format("{0:G}, {1}: {2}", DateTime.Now, "nppiMinIndx_8u_C3R", status));
NPPException.CheckNppStatus(status, this);
}