public string getWordClass()
{
switch (Number)
{
case 1:
return Mahjong.Properties.Settings.Default.East;
case 2:
return Mahjong.Properties.Settings.Default.South;
case 3:
return Mahjong.Properties.Settings.Default.West;
case 4:
return Mahjong.Properties.Settings.Default.Nouth;
case 5:
return Mahjong.Properties.Settings.Default.WhiteTile;
case 6:
return Mahjong.Properties.Settings.Default.Rich;
case 7:
return Mahjong.Properties.Settings.Default.RedCenter;
}
return Mahjong.Properties.Settings.Default.Wordtiles;
}