ME3Explorer.Unreal.DLCPackage.Serialize C# (CSharp) Method

Serialize() public method

public Serialize ( SerializingFile con ) : void
con SerializingFile
return void
        public void Serialize(SerializingFile con)
        {
            if (con.isLoading)
                Header = new HeaderStruct();
            Header.Serialize(con);
            con.Seek((int)Header.EntryOffset, SeekOrigin.Begin);
            if (con.isLoading)
                Files = new FileEntryStruct[Header.FileCount];
            for (int i = 0; i < Header.FileCount; i++)
                Files[i].Serialize(con, Header);
            if (con.isLoading)
                ReadFileNames();
        }