ME3Explorer.Unreal.Classes.WwiseStream.Deserialize C# (CSharp) Method

Deserialize() public method

public Deserialize ( ME3Package pcc ) : void
pcc ME3Package
return void
        public void Deserialize(ME3Package pcc)
        {
            props = PropertyReader.getPropList(pcc.Exports[Index]);
            int off = props[props.Count - 1].offend + 8;
            ValueOffset = off;
            DataSize = BitConverter.ToInt32(memory, off);
            DataOffset = BitConverter.ToInt32(memory, off + 4);
            for (int i = 0; i < props.Count; i++)
            {
                if (pcc.Names[props[i].Name] == "Filename")
                    FileName = pcc.Names[props[i].Value.IntValue];
                if (pcc.Names[props[i].Name] == "Id")
                    Id = props[i].Value.IntValue;
            }
        }