Luz.Net.WebRtcNetwork.UnityWebRtcNetworkDequeue C# (CSharp) Method

UnityWebRtcNetworkDequeue() private method

private UnityWebRtcNetworkDequeue ( int lIndex, int lTypeIntArrayPtr, int lConidIntArrayPtr, byte lUint8ArrayDataPtr, int lUint8ArrayDataOffset, int lUint8ArrayDataLength, int lDataLenIntArray ) : bool
lIndex int
lTypeIntArrayPtr int
lConidIntArrayPtr int
lUint8ArrayDataPtr byte
lUint8ArrayDataOffset int
lUint8ArrayDataLength int
lDataLenIntArray int
return bool
        private static extern bool UnityWebRtcNetworkDequeue(int lIndex,
            int[] lTypeIntArrayPtr,
            int[] lConidIntArrayPtr,
            byte[] lUint8ArrayDataPtr, int lUint8ArrayDataOffset, int lUint8ArrayDataLength,
            int[] lDataLenIntArray);